Design

TOTO GALLERY·MA highlights work of japanese architect suzuko yamada

step inside the newest show at TOTO GALLERY·MA   At TOTO GALLERY·MA, Suzuko Yamada: Parallel Tunes presents architecture as a field of simultaneous voices.   designboom attended the exhibition in Tokyo, which marks the first solo presentation of Japanese architect Suzuko Yamada. It briges her built work and ongoing ideas into a single environment. Rather […]

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Hermès stages a theater of mechanics and sound at watches and wonders 2026

hermès frames time as theater at Watches and Wonders 2026   At Watches and Wonders Geneva 2026, Hermès frames time as a performative medium, staging its latest horological releases within a kinetic scenography by Jean-Simon Roch. Conceived as a mobile installation where watchmaking mechanics interact with theatrical machinery, the project positions movement as narrative. Within

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aluminum and acrylic handheld objects frame touch, weight, and movement as design tools

KAN series Explores Tactile Interaction and Bodily Awareness   KAN is a series of three handheld objects by designer Amit Hadar that explores the relationship between material, body, and attention. Each piece is scaled to the palm and is designed to support simple actions such as holding, rotating, or resting. Through these interactions, the objects

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ONEXPLAYER X2 Mini is a power-packed compact PC, tablet and handheld in one

We’ve been ranting all year long about the rise of the handhelds and the choices spread across a wide spectrum. This diversity is attributed to many variables, including the use case, the genres of games the device is expected to play, and, most importantly, the price segment a gamer is looking at. ONE-NOTEBOOK has more

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5 Coffee Gadgets & Tools Every Pour-Over Obsessive Is Quietly Adding to Their Morning Ritual Right Now

Pour-over coffee has never been a casual pursuit. It asks attention, patience, and a genuine interest in the variables between a bag of beans and a great cup. That commitment tends to attract a certain kind of person: someone who reads grinder reviews the way others read menus and talks freely about bloom times and

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activated space: allan kaprow’s happenings and their afterlife in immersive environments

a room, a body, a set of instructions: the birth of the happening   Allan Kaprow dissolves the art object in the late 1950s, replacing it with an event, a room, a body, a set of instructions, and the irreducible friction between them. His ‘happening,’ first staged in 1959 at New York’s Reuben Gallery as

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AQUA HUMAN Is a Dive Suit Concept Built Around the Body, Not the Tank

The way divers go underwater hasn’t fundamentally changed much in decades. You strap tanks to your back, manage hoses, regulate breathing, and navigate a system of equipment that always feels bolted on rather than built in. The gear works, of course, but it keeps reminding you it’s there. Improvements have mostly been incremental, focused on

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